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Добавил: Juzfunk
Дата добавления: 19:19, 29 сентября 2012г.
Скачиваний: 5
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Исправления в патче Update 2:
Multiplayer and Matchmaking improvements
  • Maps are now correctly synchronized when player joins during map loading
  • Games now filter correctly in lobby
  • After joining a coop game enemies now spawn correctly
User guidance improved. (Quest guidance, UI, shop)

Additional interface polishing
  • Map tracking now works correctly after loading checkpoints
  • Health and stamina bars of enemies now display correctly in coop.
  • Locations of invisible NPCs are no longer shown
  • More than one player can now use the same ladder simultaneously
  • Focus on items in shops is not changing after operation (sell, buy)
  • Additional Interface polishing
  • Fixed displaying gather rings near some door
Player death behavior improved
  • Respawn position now saved when playing in cooperative mode
  • If player dies whilst inside vehicle, menu will now be hidden

Save game mechanics extended
  • Added distinction between quest checkpoints and other saves

Minor animation fixes
  • AI animation now displays correctly after fast travel or travel through portals

AI improvements
  • Improved enemy awareness (zombies)
  • Enemies reaction to fire adapted
  • Enemies are now able to successfully reach player on some arenas
  • Shooting enemies no longer spawn infinitely

Balancing changes in difficulty, majorly for second playthrough
  • Item level will be calculated correctly when playing in second playthrough
  • Kick interrupting reload now adapted, after clip wis inserted reload is treated as successful
  • Health regeneration is now disabled during grab.
  • More HP for all escorted NPCs
  • Removed all instances of Butcher during escorts
  • Purna can gain bonus rage from both “Grim Inspiration” and “Inspiring Kick”
  • Only "Walker" type enemies increase the extra XP of the "Combo" skill from Xian’s Survival skill tree

Pause Option added
  • Added information about players requesting pause (Coop)

Looting rules improved
  • Thrown items now cannot be picked up by another player for 5 minutes.
  • Items from just-opened containers cannot be picked up by another player for 5 seconds.

Minor graphical glitches fixed.
  • Rectified occasional graphical glitch with NPC\\\'s hands bend
  • Animations now display correctly when trading
  • Stomper animation now displays correctly when same target is hit by another player

Sound bugs fixed
  • Volume of pickup\\\'s engine has been increased

Quest bugs removed
  • All side quests in Laboratory can now be successfully completed
  • Potential walkthrough blocker removed when quest "Knockin\\\' on Heaven’s Door" is completed before talking to Dominik during "On the air" quest
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