Процесс запуска:
1. Запустить Cheat Engine, "Load" и выбрать таблицу
2. "Select a process to open", выбрать нужный процесс.
3. Выбрать нужную опцию, поставить крест.
Assassin's Creed: Odyssey: Таблица для Cheat Engine [UPD: 06.11.2018]
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Описание и инструкции:
[Options]
[human battle]
undead
inf. oxygen
inf. adrenaline
inf. arrow
instant abilities cooldown
instant bow charge
one-hit-kill mod key
healing snake
[ship]
ignore ship health
inf. ship stamina
[misc.]
stealth mod
ignore health penalty
ignore drachmae/resources
ignore ability points
exp multiplier
time of day mod
movement mod key
(new) ignore horse speed limit (table Update14)
Ikaros teleport
[Descriptions]
[human battle]
undead
- health still drop when being hit but you won't die.
- by script default, it applied to both you and your pet (tamed animal).
inf. oxygen
- as title says
inf. adrenaline
- adrenaline always full.
- after using adrenaline, the bar would appears to be decreased, but you can still use adrenaline skills as if it's full.
inf. arrow
- arrows still drop when you fire your bow but it won't drop below 8 (>=8).
instant bow charge
- as title says.
one-hit-kill mod key
- when activated, hold the specified mod key to attack (melee, assassin, shoot, skills... etc.) to land an one-hit-kill on the enemy.
- for bow damage, make sure you're still holding the mod key when the hit landed on them.
- change method to "always" to one-hit-kill without pressing the mod key.
- mod key can be changed by choosing from the drop-down-list.
- mod key default: CapsLock key.
healing snake
- snake bite will heal you to full health.
[ship]
ignore ship health
- ship health still drop when damaged but it won't be sunk.
inf. ship stamina
- stamina stays full always.
[misc.]
stealth mod
- when activated, you can choose from 2 stealth method: "in sneak" or "always".
- default method on script activation: "in sneak".
- "in sneak" : no one can sense your presence when you are crouching, "in sneak" if you will. even if you're in battle with them already, they would lost track of you immediately when you enter sneak.
- "always" : as name suggested, you're always in stealth and no one can sense your presence, including other ships. although switching to "always" in the midst of sea battle won't stop the enemy ships from seeing you.
- CE's hot-keys are set for in-game method changes:
Code:
numpad0 + numpad/ to disable numpad0 + numpad* t0 set "in snaek" numpad0 + numpad- to set "always"
- if you don't like the voice when you press the hot-keys, you can always disable them yourself by editing the hot-keys of the entry "status".
- the entry "status" shows what method you're using.
ignore health penalty
- when activated, the health penalty applied by some equipments would be ignored.
ignore drachmae/resources
- you can buy/upgrade/engrave in the Blacksmith, do ship upgrade, payout bounty, and craft arrows, regardless of the current drachmae/resources.
- drachmae/resources still decrease until they reach zero when you buy/(ship)upgrade/engrave/pay bounty/craft arrows.
ignore ability points
- you can learn abilities regardless of your current ability points.
- on-screen ability points still drop until it reaches zero when you learn skills.
- pointers to the ability points can be found after you activated the script, in case you want to edit it manually. access Abilities menu to populate the pointers.
exp multiplier
- exp gained would be multiplied by the specified multiplier, which can be changed by editing the entry "x?".
- quest/explore gained exp shown would still be the original value upon receiving (big +number on the centre of the screen), but the actual gaining value shown (small +number on the top-right hand corner of the screen) would be the multiplied value.
- exp multiplier default: x4, can be changed by editing the script, line 3.
time of day mod
- hold CapsLock and PageUp to rewind time.
- hold CapsLock and PageDown to advance time.
- time of day would advance normally without pressing any of the above keys.
- the value of current time of day can be changed manually, just a simple 24 hours value.
movement mod key
- funny they either set the walk speed too slow or too fast... this time the walk speed is too fast that makes the walking animation looks unnatural for my taste.. (*updated* after game patch v1.03, they fixed the walk speed, now it back to the usual "too slow for me")
- applies to on-foot and horse riding.
- hold X1 Mouse Button and move to walk.
- hold X2 Mouse Button and move to jog, the normal running speed, which is slower than the default sprint-like moving speed.
- you can change the keys by editing the entries "walk key" and "jogging key".
- by script default, the walking speed is 0.3 (faster the game's own walk key), can be changed via the entry "walk speed"; the jogging is 0.68, can be changed via the entry "jogging speed".
ignore horse speed limit
- when activated, ignore the horse speed limit in town or near town.
Ikaros teleport
- when activated, call Ikaros, then hold CapsLock and create a CUSTOM waypoint to teleport Alexios/Kassandra there immediately.
- filter is implemented so that you won't be teleported accidentally by creating waypoint in the Map menu.
- you can't be teleported to the ground properly when Alexios/Kassandra is in water. it may brings you to the nearest shore only.
- a cheap collision by-pass is implemented, blockage between you and the destination won't stop you from teleporting to the destination.
- if you teleport when the aim DOT is ON Ikaros, you may be teleported to where Ikaros are and you'd drop from mid-air. you're advised to teleport when Ikaros is hovering (holding the aim button when flying Ikaros).
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